Dungeons and Dragons

In the event I eventually base a D&D campaign in the world, probably the best situation would be around 1692 in Acrefell. The gangs have been unified and are still showing signs of growth, the Foak have emerged and the antiestablishment crisis is over. Alternativism has yet to rise and Ualek has not yet formed. Of course, I would encourage players to come up with their own characters but here are some I made earlier. The whole campaign revolves around the idea of the Reconnaissance Cartograph, the first map of the continental battleground on the Rainy Ocean. As well as looking nice and culturally significant, it also hosts a lot of battle strategy notes in the accompanying diaries, courtesy of Antimenan admiral and strategist Tomas Beogriff. The map exchanged hands over the years, most recently in the Acrefell palace of Duchess Helenna Conobet until it gained the attention of early Psychedelia. The map was the first step in a magical Dan Brown style treasure hunt for Beogriff's cache. Beogriff was what you called a master strategist and military genius, with a veritable roster of military victories until his untimely demise at the Battle of Aaringoth. Cesca had reason to suspect from all the rumours going about that the tactical journal held secrets to even more effective strategising and could be of significant help to her cause. Psychedelia forces were challenged by The Right Hands (I will choose the outcome of this little quarrel from the result of the campaign if it ever goes ahead) at Conobet's fancy ball.
 * Jakuff Montgom - Western street thief and general low-life. Good connections to the Trough populace and informant to the City Watch's Trough Division.
 * Phillipa Namnafeit - female butler for the Helvgard Lingegor household in Acrefell and local heavyweight female champion in the Bassoon Pits on her days off.
 * Lisper Cixilten - native Bolscemenan soldier in the Terror Corps specialising in the application of fire. Typically hangs around the Dreadnought tavern when not mobilised or whatever. Armed with standard soldier's cleaver and incendiary weapons
 * Resp Bohem - fellow of the Guild of Alchemy specialising in the chemical makeup of drugs. Surreptitiously works with Psychedelia. Has access to the Thinker's Guild (or whatever it's called) and thus a lot of alchemical substances.